Developing my story concept

Developing my story concept

My story concept’s origin trails back to the end of last summer. My younger sister, at the time attending the same art programme I once…

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Production design for model animation

Production design for model animation

Richard Taylor (2002) describes the difference between drawn animation and model animation in quite simple terms: drawn animation developed from the comic strip, historically the…

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Christian Schellewald

Christian Schellewald

Christian Schellewald has worked as an Art Director, Production Designer and in the Animation Department for several animated productions. In 2000, he was nominated for…

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Workshop: Mindfulness through animation

Workshop: Mindfulness through animation

This exploratory workshop took place at Central Saint Martins College of Art and Design on February 4th, 2015. Through a three hour session, its intention…

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When new goes old and old goes new...

When new goes old and old goes new…

My grandmother has trunks of her old dresses in the basement of our house. She always says they will be fashionable every 10 years. At…

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The Art and Evolution of Animation Layout

The Art and Evolution of Animation Layout

In Setting the Scene: The Art and Evolution of Animation Layout, author Fraser McLean introduces the originating elements that built up today’s background design for animation….

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Harley Jessup

Harley Jessup

Harley Jessup as a production designer on James and the Giant Peach (1996, dir. Henry Selick), Monsters Inc. (2001, dir. Pete Docter, David Silverman & Lee Unkrich), Ratatouille (2007,…

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Pixar Animation Studios

Pixar Animation Studios

My first encounter with Pixar was Toy Story (1995, dir. John Lasseter). I absolutely hated it. Then came the era of Monsters Inc. (2001, dir. Pete Docter, David…

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Humming soundtracks...

Humming soundtracks…

I remember only a few things from my childhood bedroom: my sister’s purple crib, a little bookshelf, white walls painted with cartoon characters, and an…

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The three basic shapes of character design

The three basic shapes of character design

Your character’s basic shape will always be its most prominent feature (Tillman, 2011). Tom Bancroft (2006) describes the basic shapes through the following symbolism: Circles:…

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